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Hi!

These assets were created with AI as a starting point and then optimized in Blender for consistency and style. They can also be remeshed for your convenience under the following specs:

  • Topology: Triangle or Quad (depending on your workflow preference)

  • Target Polycount (Fixed): 3k, 10k, 30k, or 100k

  • Adaptive Remesh Options: Low, Medium, High, Ultra

Thank you for pointing this out — I’ll make sure to include this information in the asset description as well.