Hi!
These assets were created with AI as a starting point and then optimized in Blender for consistency and style. They can also be remeshed for your convenience under the following specs:
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Topology: Triangle or Quad (depending on your workflow preference)
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Target Polycount (Fixed): 3k, 10k, 30k, or 100k
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Adaptive Remesh Options: Low, Medium, High, Ultra
Thank you for pointing this out — I’ll make sure to include this information in the asset description as well.