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(1 edit)

suggestions from twilightex's stream of his first try:

- change multiplier increase to be every 10 tokens instead of 100?

- mode where every token owned contributes to multiplier?

- make tokens award score immediately upon pickup?

- decimal multiplier?

- speed up vacuum start? current speed seems to be too slow

- provide a way to fill bomb gauge other than killing enemies, like not shooting, or using the laser?

- killing enemies with laser spawns more bomb fragments?

- make killing enemies with bombs drop tokens?

- using laser vacuums in bomb fragments?

- replace end of stage token bonus with a simple no-mis bonus?

- tick points?

Thanks for the summary!  I only caught the second half of the stream, but I'm planning to go back and watch the vod of the first part.  I appreciate the suggestions from you and twilightex.