Gameplay: 2 - A few small puzzles that aren't particularly memorable but not obtrusive, is what I want to say, but I did run into the not capitalizing issue on the first puzzle. Not that it made things take much longer, but I could imagine some getting stuck on it for awhile.
Sound: 3 - Appropriate moody, ambient soundtrack. The game notably has VA, and quite a lot of it, but the volume wasn't mixed to match the rest of the game's volume, so it was pretty hard to hear a lot of it. I wouldn't say the game needed the VA but as amateur VA goes, it wasn't offensive,.
Graphics: 2 - The visuals are unobtrusive and the maps look fine. Nothing really stands out but it's not like it's bad, either.
Story: 2 - There's a lot that could be said about the story here, some of which I'm sure has already been stated by others, but I will say this might be the only game where Harold was depicted as actively intelligent human being and not a dumbass or a jerk(or Jesus or a lynx, I guess), so good job going against the grain, hah.
While I understand the premise to be scholar Harold falling in love with a supernatural being and wanting to continue working in her memory, I can't help but feel the verbose dialogue and rampant use of adjectives and thesaurus words detrimental to the overall experience. Since everything was written this way, it made all the text sort of blur together in my head - one historical text to the next all felt like they were written by the same mysterious pretentious guy - but even the characters do this, so yeah.
The end result is that it's hard to parse the specifics of what happened or even what the deal was with Harold's sort-of-but-maybe-not-im-not-sure-if-he's-cheating wife, even if I personally feel I have a good idea on what was trying to be expressed. I feel like the story would be significantly improved with dialogue that was more to the point and peppering the flowery stuff in some of the ancient texts or an arrogant character or something.
Comedy: 2 - There's none, but it isn't trying to have any, so I'll leave this here.
Overall: 2 - I resonant somewhat with the idea of this story; I feel like it could be more relatable if the dialogue was toned down and differentiated. The first puzzle should probably not care about capitalization to avoid people getting stumped on it.