Graphics: 3 - The menu is clean and easy to use. Generally the game is presentable and the tiles themselves are very nice. I do have to dock some credit for how frustrating it is to actually navigate the maps; the greenery is very large and distracting - I found the way they were used disorienting.
Sound: 3 - Good music that fit each area's theme well. No complaints!
Story: 2 - An episode of Dr. Who and/or Chrono Trigger distilled into a fetch quest. The premise is that Harold got lost by being stupid and trading items up till you get the key one to find him. It's a barebones story with very limited meaningful dialogue. NPCs repeat the same lines; it'd have been more enjoyable to just have smaller maps with less NPCs, I think. The concept is fun I just wish there was a more narrative to go along with it!
Comedy: 2 - Okay, I snickered at the outhouse. Other than that though, there's not much in the way of humor.
Gameplay: 2 - Very basic fetch quest gameplay with lots of back-tracking. The animation for traveling between time periods is very long and some maps are frustrating to navigate. You can also get stuck if you accidentally skip a certain line of dialogue that contains a password, which isn't too unlikely because you might be prone to rapid clicking as a lot of characters say the same or similar stuff(This did happen to me, so I restarted). All in all, I found the various issues I had compounded and I ended up not having a lot of fun.
Overall: 2 - I liked the audiovisuals! I just found the moment to moment gameplay tough to appreciate, and the lack of the story didn't create a lot of drive for me either.