We've just updated withv0.1.1a and following having done so, the game fails to open with the error detailed in the below log file entry:
2025-08-10 03:15:50 UTC
Windows-10-10.0.26100
Ren'Py 8.2.0.24012702
Unsealed Hero
0.1.1a
Built at 2025-08-05 19:00:41 UTC
Early init took 4.93s
Loading error handling took 0.22s
Full traceback:
File "R:\Patreon\UnsealedHero\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "R:\Patreon\UnsealedHero\renpy\main.py", line 455, in main
renpy.game.script.load_script() # sets renpy.game.script.
File "R:\Patreon\UnsealedHero\renpy\script.py", line 359, in load_script
self.load_appropriate_file(".rpyc", [ "_ren.py", ".rpy" ], dir, fn, initcode)
File "R:\Patreon\UnsealedHero\renpy\script.py", line 957, in load_appropriate_file
self.finish_load(stmts, initcode, filename=lastfn) # type: ignore
File "R:\Patreon\UnsealedHero\renpy\script.py", line 590, in finish_load
check_name(node)
File "R:\Patreon\UnsealedHero\renpy\script.py", line 566, in check_name
raise ScriptError("Name %s is defined twice, at %s:%d and %s:%d." %
ScriptError: Name ('game/defines.rpy', 1720550100, 1) is defined twice, at game/defines.rpy:2 and game/mechanics/defines.rpy:2.
While loading the script.
ScriptError: Name ('game/defines.rpy', 1720550100, 1) is defined twice, at game/defines.rpy:2 and game/mechanics/defines.rpy:2.