Okay, played through the update, pretty cool new level, boss was fun.
Have no idea how to reach that one green soul in the labyrinth, or maybe i just skipped it over somehow? Theres also an ability near the beginning of the level thats pretty hard to reach, i havent been able to.
One stretch felt very punishing though, the big pit that you have to climb, theres one checkpoint there in the middle, but its not really helpful as when you fall, you have to climb all up again, its easier and takes less time to just reload the game than to try and climb up again, which requires lengthy platforming and can be frustrating when done over and over.
I feel like it would be easier if there was a checkpoint somewhere in the bottom of that stretch to mitigate the issue, as the current situation wastes so much time.
And on to checkpoints, at some points its really easy to miss them, especially if one is playing on default darkness levels.