This was a nice entry - it has elements of exploration. I enjoyed that it encourages exploration while the dragon stalks you around. I had trouble figuring out what all the items did. The dragon feels a little too easy to beat, but I like that there were multiple attacks both you and the dragon could perform. Cute art style. Controls feel a little sticky - maybe add a little bit of slide with friction when you move against an obstacle. The melee attack animation I think needs some tweaks - maybe a couple more frames of animation, or at least a smear frame to give it some kick and visual impact, and/or with a more weighty sound effect maybe. Same with the ranged attacks. For the ranged attacks, especially the spear(?) or arrow(?) thing, maybe rotating it to show it moving in the direction it's thrown would help a bit.