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(2 edits) (+2)

It appears to be caused by an infinite loop that continuously eats memory, something is growing endlessly

EDIT: Found it! When looking for random events, w_map_random_ivent_VAR_shuffle() checks if len(ended_w_map_events) == len(w_map_random_ivent_VAR), but at some point, Aska_map_ivent was added to ended_w_map_events, which enables the lengths to not be equal, if somehow w_map_random_ivent_VAR is reset to it's initial definition. To fix it, just do  w_map_random_ivent_VAR.append("Aska_map_ivent") in the console

Wow, we'll see, thanks!

Hello, how do I turn on the console?

This option is not provided in the game.

This is the one of the most recent threads that lists this issue. Has this issue been fixed? Playing on 0.5.16 game freezes when clicking a point on map. 

Unfortunately, this problem will remain in the game for a long time. We have found the reason and we will be able to fix it only after switching to another game engine. It is written in more detail in our discord.

https://discord.com/channels/951222108195782757/991602983571836980/1421095613784...