The idea to make a game about The Little Prince for this jam is honestly super cute, and very creative as well. I really like it. The art style is the same way; it's very simple, but it works really well and just gives the game a nice, adorable vibe. I feel like the gameplay could use some work, though. For instance, you can only hold either the watering can or the hoe, and you find the hoe lying on the ground before the well. That means you can't keep the hoe after you go past the well because you need to be holding the watering can in order to refill it, and so you can never get rid of the baobab sprouts on that side of the planet. This is the biggest example, but it goes to show that the gameplay loop of this game could use some tinkering and expanding if you'd like to make it more engaging and longer lasting. Still, the jam was only four days, so if you don't plan on revisiting this game in the future, these gameplay mishaps are absolutely understandable. Besides, I really appreciated this game and the ideas behind it, so I'm happy you made it for this jam nonetheless!