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Fun idea! A bit clunky to control however. It took me a while to figure out there was a walk distance limit, so I was confused as to why my pins wouldn't move; thought it might be a collision bug or something. Even after I figured it out, it felt rather finnicky to slowly move the whole path around to different areas, made no less easy by the inability to move a pin when the cow reaches either of its two paths. Perhaps I'm just impatient haha. Better feedback as to what is preventing me from placing the pin would have helped perhaps. Or maybe if you could move several pins at once? Ended up being too clunky for me to continue until the end, but I like the idea and presentation! The lassoing and collecting stuff along the paths was much more intuitive, and walking into the city was a fun way to integrate the walking loop mechanic instead of just having a UI button to open the shop or something.

cow !!