Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm a little jealous of this idea lol, incredibly clever; it does feel a little too luck based and there were a lot of times where I misplaced a pipe and just wanted to reset the level with a button press rather than waiting for the marble to crash. That said I am pretty impressed with how interesting a game comes out of this simple concept, and I think you showed that off well.


Congrats on submitting!

(+1)

Thanks so much for the kind words! I had added the fast forward button (which you can hit repeatedly) to let people who get to a win or loss condition to speed up the rolling, but I think it wasn't terribly obvious. I also could have kept my debug self destruct button. Both items will end up in the next iteration for sure. Thanks for playing :D