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(+2)

Very nice game! I really enjoyed the cute artwork, the animations, the story and the very innovative gameplay. I really wonder how did the ideation process went :-), because I find the idea quite refreshjing!.
I had quite some fun playing the puzzle. I was a bit lazy to read the rules in the beginning, and it didn't feel intuitive without any tutorial (at least that you had to clash asteroid togheter, it happend by accident after som time) Some small gray asteroids looked top similar to tell the difference between them. At level 5 or 6 I think I didn't understand well why I didn't have a green checkmark on my innermost asteroid and it was hard to notice the difference between the smaller version. As well when the green checkmark was on the blue/turqoise planet, it was hard to see. I am a bit colorblind, so I would recommend sometimes to use some shadows or think about use colors that contrast in intensity, not only saturation. If I would play the game in black and white ti would be hard to tell certain objects apart. These were my only point of complain, otherwise, a really really great game, I am impressed with the result in such a short amount of time

(+1)

Thanks for playing the game! Definitelly on the more interesting feedback, didn't really cross our mind to test the game for color blindness. Considering the planets are based on actual solar system planets, it might be a bit difficult to adjust them to better distinguish between them but we have been considering more clear indicators, potentially a number to explictly show their size right on the planets themselves. The checkmark can be changed and definitelly wasn't something we accounted for. It's definitelly feedback we'll try to keep in mind for future projects as well.