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Should probably start by saying I'm not exactly a point and click guy so my judgement might be a bit off as I don't know how these kind of games are usually designed, but while I struggled a bit to figure it out (and didn't have enough time to finish it on stream) I can totally see the sheer amount of care and quality that went into making this. Every single piece of clue doubles as a narrative clue as well. The onboarding with the times on the candles is a good enough way to teach the mechanics to the player, albeit I still struggled a little bit to figure out the mechanics after it due to how cryptic some of the clues are (it is a mystery game, that might kind of the point), I did eventually get to solving quite a few of them one by one. The artstyle is just pristine and totally the highlight here. The clock being the main mechanic to solve all the clues is very cool in theory, there might be some frustration when you try and fail to figure out one of the clues and you're not forced to wait for the clock to do a full loop to try again, but you could justify that as a punishment for failing. Not my cup of tea but absolutelly a very polished and memorable game I got quite a bit of enjoyment out of exploring, especially with its incredibly good art and narrative!