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This is an interesting concept for a strategy game. I did not understand if battle was deterministic or somehow based on weird physics interactions? Wish I didn't always have to click the tower to start a new loop and generally the game feels a bit slow to control. Seems like the best strategy is to slowly build your army at the start before going to a town, which doesn't seem like the most interesting strategy? Could definitely see this turning into a fun game with a little more work, though, so good job!