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I think there was supposed to be a way to talk to NPC's here that just didn't get implemented. NPC's were getting highlighted when looking at them from nearby, but no input I could logically think of as an interact button worked. Maybe I'm just dumb lol. As for the art style, maybe it's just not my style, but I felt that the distant pixelation of objects was a little unnecessary, especially when using an engine as powerful as unreal. I'd understand if the pixelation remained at all distances, but why for objects 10 feet away? Perhaps it was just a design choice and it didn't speak to me and that's 100% alright.