I like how the music is dynamic and matches up with all the enemies, and it definitely complimented the gameplay for me. The dream-based synopsis is also neat. Needing to shoot to the beat enhanced the game for me due to how it played well with everything else. I did miss quite a few beats, and based on the game description, that might be a technical issue due to me playing the web build (although it could also be a skill issue on my part). I am glad that it's not too punishing if you miss the beat, so that didn't detract too much at all for me. My one suggestion would be to make the shoot button something other than "space", since I find the "space" key to be one of the more annoying keys to press repeatedly.