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Significant props for the great idea! It’s weird because I had a couple of serious issues with the UI and progression, and I think it must have taken quite some time get the fractal drawing done without thrashing the performance. Main UI problems were that hovering messages shift everything, and selecting an upgrade resets the scrolling. I also wish there had been a way to use twig resources to upgrade the dragon fractal. I really enjoyed the firework like explosive drawing, very good job on everything that happens on the right side on the screen. ^^