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(+3)

While I've WATCHED a lot of Project Zomboid stuff, this is my first time actually playing a game similar to it (besides Rain World)... and this is a great introduction to the genre! I turned Trap Amount down to 20% because I'm a coward, but I had a lot of fun with the game anyways, and it was still pretty difficult. 

My first little goober unfortunately died of starvation, but after discovering you can throw Glow Berries down pits to illuminate them and determine how safe the fall would be, my second ongoing attempt has gotten me to Layer 2 so far.

My only complaints so far are that 

  • it's difficult to find enough food to get rid of the Underweight and Skinny debuffs
  • the Recipes in the Crafting menu don't explain what the item you're crafting actually DOES when you hover your mouse over them
  • the Bag menu can clip offscreen if you're too high up, or too far to the right Screen Border, making you unable to access your items until you move away from the edge of the screen.

Otherwise, SOLID game, absolutely love it, I feel so bad for the little creature whenever they get hurt. If this releases on Steam, I'm buying it day one.

(+1)

in the same vein as turning the trap amount down, you can turn the loot volume up in the same menu to find more food.