when entering the first room (bottomleft) the vfx that the room has did not go away when I left the room and stacked with vfx of the other rooms I don't know how or why so that's all I know to say sorry.
Okay, thank you, I think I know what you are talking about! This is probably down to some very specific timing I didn't come across and didn't consider, so I was able to make changes in my current version to prevent it.