As a self-proclaimed teeny tiny baby this game genuinely terrified me, it's a massive credit to the atmosphere that I was consistently on edge even with nothing bad overtly happening for a lot of my time with the game. I don't remember where this was from, but a designer once said that doors in a game represent limitless possibility, you don't know what's behind a door when you open it, and that magic is exactly what makes your game's horror so effective. Every door I open has me on edge, and it makes for a wonderfully unsettling gameplay loop. Not to mention the stellar presentation. Fantastic stuff!