100% agree on the differences in thinking and how puzzles can utilise that. I thought I'd mention it just so it didn't seem like some kind of game-ender, given the numbers of people commenting that they are struggling to figure it out.
Totally cool on the other points, I definitely know what's it like to have a massive to-do list and simply run out of time haha! I tend to write comments in a way that the developer can pick them up post-jam, as I like to pretend that every idea will become a released game eventually.
Awesome work again, and I wish you every success!