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This has some really clever game design! At first, I wasn't sure how to feel about the turrets being able to hit you, but then I realized the cleverness in it: because you want to fight enemies, you buy more turrets... but because the turrets hit you, you want to spend money expanding the snake instead instead of getting really good turrets that autotarget... but because the snake expansion gets more expensive, it's riskier to have the snake get hit... but because its riskier to have the snake get hit, you have to buy more turrets. You get put into a constant decision making loop that's fun to manage! I also really enjoyed the art style, and I think this is a polished game overall, although its missing some things like main menu music and some effect when enemies die. Overall, really great job and some impressive game design!