I really like the idea of the generations eternally fighting over who last killed the previous lord of the castle.
:)
However, as another user said, the combat is not very smooth.
The hitboxes for everything are bigger than the sprites, there don't appear to be any i-frames, we can't tell when an enemy is preparing to attack, and there's no feedback that our hits landed (flashing the enemy red, or play a grunting sound or something would be good).