Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks. :) Yes, This was a problem with me running out of time. I believe I mentioned it in my Devlog. My goal with game jams is always to ship something, even if it's not playable. This was my first time with aimable projectiles (as opposed to target-seeking), and I had first person and third person cameras to deal with. This was the thing I was working on when I ran out of time.

(1 edit)

Oh ok. This is pretty impressive considering you only had 2 days!

Thanks!