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(3 edits)

I did not expect something like this in a 4 day game jam! The song started soon getting on my nerves, but the art was great! Just be sure that the horizon line of the background roughly aligns with eyes of the characters or it wont work (like the background for the initial dialogue with mom, where it seems like you are looking down to floor, but the character is drawn like you are looking in front of you) 

One thing I was thinking about. Wouldn't it be better to reset at the end of the day? Like you are trapped in a time loop like in Groundhogs day which resets in the evening back to the morning. And when you get everything right you will escape the time loop. It would allow player to gather clues throughout the day so he can better answer the questions. Resetting for each character is just guess work and a little bit tedious. It also promotes rushing through dialogues. 

Thank you for your feedback!

I felt like it’d become tedious to have to redo all three character interactions at the end of each of them. You only need to get one question wrong in order to fail the character interaction, and the time frame of the GMTK wouldn’t have allowed me to write separate interactions for each hypothetical day. So even if you got one question wrong you’d have to go through all ten questions again and again until the day ended.

I also wanted to avoid the concept of a time loop because I knew it’d be heavily used with this theme, and narratively it would’ve been a lazy explanation. The loop of interactions is meant to just be a game mechanic rather than a plot point if that makes any sense. I originally wanted to incorporate some kind of dislike/like bar or heart system but ran out of time. The challenge is guessing and remembering the right answer based on what you think is more socially acceptable, but the options are meant to be vague so the right one isn’t completely obvious. That being said I didn’t really intend for the game to be difficult so it is meant to go by pretty fast, skipping the parts of dialogue you’ve already gone through to get to the stuff you haven’t was expected.