Their screams... still haunt me... but I... I did what I had to do... to survive!
This is... hilarious? horrific? both? Both.
XD
My experience is similar to others: a good time; but with some annoying bugs that need fixing.
Usable powers (e.g. chopsticks and teleport) were unreliable at best, and never worked at all at worst.
I also managed to glitch the physics at the world championship so that my sushi roll was always spazzing around, and managed to escape towards the outer edge of the table.
In general, the physics has issues if 2 sushi are stuck together for a period; and this persistent physics glitch happened after I left the game running in the other tab (with the sushi stuck) for about 25 minutes.
So, it's not likely anyone else will do that; but I think it's coming from something more fundamental that will cause other problems.
Viewing post in Sushical Chairs jam comments
Thank you for the nice words and detailed feedback!
The two powerups you mentioned (chopsticks and teleport) are so confusing to use that it would practically take an essay to fully explain properly. We'll figure out a way of doing that eventually. The physics gets really weird when there's 2 sushi or in general interaction with enemies (Godot really hates ovals for some reason, we've made everything circular now and it should be better). We've fixed plenty of bugs and added a few improvements for the post jam release that will hopefully address the issues you've faced.
Thanks again!