Game looks very nice, not the first game I played with a "looping lasso" mechanic but I appreciate the addition of the second lasso that can be used both to slow down enemies and to complete certain puzzle mechanics. Unfortunately I didn't go very far because this game suffers from an issue most of these similar "lasso games" have been suffering which is the idea you *have* to get close to the enemis to properly loop them but it makes it excedingly difficult to avoid the attacks of said enemies (especially with them creating projectiles out of thin air at point blank). Giving the enemies a long cooldown between attacks might've helped with the issue, or speeding up the player to make loops easier. I'm sure the upgrades you stack up every run would help as well but it pads the game a little much. Still I like the concept and could be refined into a fairly enjoyable game with just a bit of tweaking!