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really creative mechanic, loved it! I like how the node placement incentives certain strategies, but you have to update and try different combinations depending on the situation. My only complaint would be a lack of visual feedback of the 'event horizon' - most of the time I'm too overwhelmed by the other things and feel like I died randomly. The shields also felt a bit finicky, and asteroids seemed to pass through sometimes. Small upgrades like increasing number of allowed nodes, or maybe maintaining two loops at once could probably make this even more fun.