WOW! So much packed in here for a game jam!!! :O And overall, so much polish!! Love the look of the art, so well done.
I had a minor nitpick of wanting to drag and drop the cards in the deck. :P
This idea of building out your decks to create a series of moves in a shooter is super neat. I wish I could've gotten further... seems like you implemented SO many cards here! Would be fun to try them all. I do wish the damage was a little higher? It got frustrating too quickly and I just gave up. I think if each shot did more damage, it would be super satisfying. (Especially with such limited cards and a timer on some). It felt tuned SO hard. Also, for me, I found the dodge card frustrating because most often I dodged into enemies and died because of it.
The laser was awesome, but with the damage so low, also ended up being more frustrating than fun. :(
I think with some tuning, this might be one of my fav games of the jam though.