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(+1)

I enjoyed this little Pokemon Ranger type concept. I think the art that you have is really good, I like games set in the sky with a lot of clouds and I enjoyed the work that you did on that front, it reminds me of that section from Chrono Trigger where they're in the sky. I think the game may either be too easy or I can't tell when I'm taking damage, so depending on which it is I would probably recommend to either have the game controllable by keys or an on-screen knob or something instead, or have a clear indicator of what my HP is and when I'm taking damage (some visual and auditory feedback would be nice). Good work on the game!

(+1)

Yes Chrono trigger was one of my inspirations actually. On top of Pokémon ranger having "levels" in the sky.
Having key support is not something i thought about at all but i will look into it.
I will take all of this to heart, thank you!