I feel like the dev thought:
"Do I want to make a rhythm game or a puzzle game?
¿Por qué no los dos?"
It is both, and it is good.
One of the most unique games I've played in the jam.
I got stuck on level 4, but I'm bookmarking to come back again later
:)
(Edit: I feel like I should clarify that is it mostly on the puzzle platformer side; but I found rhythm to be important because it helps to time the jumps before the level switches.)