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(2 edits) (+1)

presentation is quite solid, though the instruments are harsh on the ears for me.

the ui's scaling is pretty broken but i managed to get the general idea.
learning the keybinds is pretty hard but the loop of copying the notes is pretty fun at first especially when you hear the initial horrid rhytmic mess at the end, and it's works perfectly as a small fun mini game thing for a jam but would likely struggle to carry any kind of larger game.

Lol first time using procedural music so that harshness would make sense. Glad you found the abomination you created enjoyable, that was the vibe I was striving for. Thanks for the Feedback!