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This mechanic and game would be great to expand further! Would love to see what other levels or mechanics you could aim for. Some polish/balance would defiantly help, but the screen shake and sound effects showed that it is in the right direction :)

(+1)

Thanks a lot! 
I'm really glad you liked the mechanic — I totally agree there's so much more potential to build on it!
I’ve already got some wild ideas for new puzzles and loop-based mechanics.
But it definitely needs more polish and balance
Thanks for playing! 😊