This mechanic and game would be great to expand further! Would love to see what other levels or mechanics you could aim for. Some polish/balance would defiantly help, but the screen shake and sound effects showed that it is in the right direction :)
Thanks a lot! I'm really glad you liked the mechanic — I totally agree there's so much more potential to build on it! I’ve already got some wild ideas for new puzzles and loop-based mechanics. But it definitely needs more polish and balance Thanks for playing! 😊