You were so close!
That date on the ticket is one of those things that people easily brush off. I was actually planning to include another article to make it clearer, but just ran out of time. :/
The idea was that Bob always plays his daughter’s birthday as his lucky numbers.. and that’s the exact date Marcus dies, five years later. Hence why Bob had a good explanation why he had to run out of the building.
I also really tried to make Bob feel sketchy. He gets all nervous, talks way faster when you ask about “data” and even blurts out stuff like: “That’s just the data, it has nothing to do with the murderer!” Like... come on, Bob. :D
I’m so happy you liked it this much!
I honestly thought that it would be a flop, cause the gameplay was "too boring" or something like that.
This is my first time doing an full-on story game with narrative. I always do gameplay and then try to make a story but always ends up not finishing. So I'm really happy people liked it, might be something I will keep doing in the future.
You really made my year. :D