Thank you so much for the thoughtful feedback! It means a lot, especially hearing that the loop-based gameplay stood out during the Jam. We were definitely toying with the virus/bacteria theme for a while, cool coincidence that you considered it too before going with the 80s aesthetic (which looked great, by the way).
You're absolutely right about the need for a proper tutorial. The upgrade system and loop design have a lot of depth planned. A future version would definitely introduce more structured onboarding and incentivize experimentation with different logic patterns.
Glad you saw the potential. We’re excited to keep pushing it further!