Thank you for the specific feedback, I'm really glad you got to enjoy local multiplayer! That's what we designed for and it's awesome to hear you and your brother had fun. After getting so many comments about the AI we did some investigation and we're pretty sure it's a packaged only error unfortunately. We tested the AI a lot in editor and it could handle bumping into walls and recovering right away and it's actually really good at denying your trails. However in the packaged build it gets stuck a lot more. The packaged build we tested more with real multiplayer and didn't catch the difference in AI quality until feedback started coming in. We're looking into how to fix it! I'll look into these audio bugs as well thank you for reporting them.