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Thank you so much! I also felt it was too ambitious, but I also feel as though game jams are the perfect time to at least give a high concept thing a shot, even if it didn't pan out 100% as I wanted it to. As to the feedback, the sword actually used to be smaller, but I had multiple people tell me it should be a slash attack instead of a stab, so I kinda had to jam a slash animation into the stab animation and made it feel really janky, and at this point I'll probably be reworking it to be a big slash sometime soon lol. As for that pit in particular, somehow that one isn't actually a bug, I just genuinely forgot to mark it as a hole you can fall into LOL