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I really like the time travel and lock in time mechanic : it can create interesting levels !
The only problem I had was that I didn't understand how to use the mechanic in the first levels. Maybe more guiding the player's actions through the first level instead of just explaining with text could help to better understand how to use the time travel.
The puzzle design and the pacing of the levels was great, gradually introducing the different aspects of the mechanic !

Thank you for the feedback.

Yes the mechanic is poorly explained I definitely have to work on that. I have gotten some great tips on how to make that experience better and want to add those once the jam ends.