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wasn't 100% sure what to expect but I was impressed how good the combat felt. very reminiscent of Crossed Swords, Punch-Out, and those sorts of games in a very good way. the FMV virtual hydelide-type aesthetic was charming and worked with the game well. attacks felt telegraphed enough to where I could react. overall the mechanics felt very competent, and the only pain point is that I didnt realize you had a limited amount of blocks.

lmao @ the ending, very relatable.