It's an interesting concept that can definitely be pushed further. Here are my feedback points:
- The controls felt a little weird, I suggest not using A or S for things other than moving, it really messes with my muscle memory. Maybe have shoot be "Space" and Accelerate be "Shift", much more conventional control schemes.
- If hit by enemy, my rotation changes, which makes the movement feel buggy (especially since the movement is already difficult without them). I think the enemy bullets should've just been restricted to moving your location, not rotation.