I think the Linux build might be missing something :D (maybe it's just my hardware though)
Seems to be a shader compilation problem, here's the error message:
ERROR: SceneShaderGLES3: Fragment shader compilation failed: 0:626(17): error: initializer of const variable `m_id' must be a constant expression 0:627(21): error: initializer of const variable `m_id_w' must be a constant expression 0:656(17): error: initializer of const variable `m_id' must be a constant expression 0:657(21): error: initializer of const variable `m_id_w' must be a constant expression