Wow, thanks a lot! I am very aware of the flaws of my game, so it means a lot to me that some people find it really enjoyable! :o
From the start, I knew graphics could not be on the priority list, since I am not an illustrator at all, so I went for a mystery-narrative approach with some hints in the dialogues about the character's appearance, in order for the player to have more freedom to imagine what they wanted, and I'm glad it worked! The story needed to do all the heavy lifting to compensate the coding/visuals ahah! ^^