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(+1)

The idea is clever and the game is very intuitive from the get go. Simple rules, complex solutions for the puzzles. I basically liked everything about this game, even the sound fits well with the aestetics. 

Minor criticism: "R" to me feels more intuitive for the restart button, and I also would've put a "restart" textbutton when you lose, I ended up on the level selection section many times just because I wanted to restart (and then i remembered about "X").

You could really expand this, good job!

Thank you so much! I do plan to update it with some more polished levels later. For the restart thing, I totally agree with you that R would make more sense; it's just that I used PICO-8 to develop this game, and this game editor only supports limited keys, and R is not one of them. (It also has other limitations as well, like the resolution is set to be 128x128, but these limitations are actually very inspiring, you know, design is constraint~)