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Love the art and vibe so much... im a sucker for this kind of redwall-esque setting and I totally got sucked into this one.

All the art in this game must have taken so long to draw. Out of the (many!) frames of animation, this may have been my favorite:

I won't spoil the solution, but once I got what to do, I was able to get the knowledge to fix the time loop. I will say, it's very stressful to try to read crucial info on a time loop, so I missed an obvious nudge for a while and was like "why can't I reach the door after looping back around?" (spoiler: NOT what you're supposed to do)

The use of a clock hand as a sword is such a nice visual touch. Speaking of the sword, combat was surprisingly satisfying. I think the only thing missing was a bit more juice (effects for enemies dying, maybe a frame for taking damage + some knockback, etc.)

Overall wonderful submission. Loved this one.