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(1 edit)

Thanks for the review! Yes the game is definitely quite long and I want to do some things to make it shorter (Or just progress faster). I tried adding the gold enemies and event enemies as a way to somewhat break this loop, but I think it is still missing is a bit of variety. I love the idea of moving enemies! I was originally going to have some moving enemies but thought it was going to take too long to develop so I ended up not adding them. But I WILL add moving enemies with some cool moves later, I'm currently thinking of some kind of enemy that's REALLY slow, and has low health, but shoots a barrage of low damage projectiles. Enemies that can teleport would be a challenge (VFX for teleporting I think would be a challenge), but would be a GREAT addition.

Again, thanks for reviewing and playing my game! Check out this post I have about the future plans of this game: https://mydimons.itch.io/spin-blade/devlog/1001546/future-plans