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This game certainly is unbalanced, but that's alright haha. This is a game jam, not a commercial product. The core issues I noticed were that enemies moved at the same speed as you and were able to walk through the level boundaries. This made them, not only impossible to catch during the hunt phase, but impossible to escape during the flee phase. I think it would make an interesting concept in a survivors like game, but just needed some more time to flesh out. Congrats on submitting though!

Yeah, I had to sacrifice balancing and other stuff to make the deadline, but thank you for giving it a try! Also, thank you for the feedback, I will take it to heart!