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Clever game! I think the idea of "escaping" the loop can be explained a bit better. But I got it eventually. I think that in the future maybe have a slight tutorial on what to do! I figured it out! Also It'd be nice to have some rewarding factor in it. Maybe a timer? maybe a scoring system on how well you solved it? Nonetheless, awesome work!

Thanks for the ideas! I like to learn by doing, so I wanted to implement the levels in a way that they teach the game as it goes :) Time constraints, of course, impose some limitations, so it might not have turned out perfectly :3