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Thank you for the feedback! Yeah, and I think I know what you are talking about where some areas feel like they arent "synced". The way it is implemented is that runs calculations against the Spectrum Data to find the peaks and the threshold to allow a rocket to be launched lowers over time (Or well it looks 2 seconds ahead as the rocket takes exactly 2 seconds from being fired to reach the center of the line but still). So like it is mathematically synced, but I completely understand what you are saying. lol

And yep, I'll defiantly keep the idea of adding more visual elements to match the pulse/rhythm of the music for when I decide to expand upon this concept!  Thank you for your feedback! : )