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Yeah I can totally see that being an issue. I voluntarily broke the rule of "let the player get back asap to the action" to focus on the nostalgia effect with the console booting and such (seeing the same fucking logo way too many time was part of the experience).

I would be very interested in turning it into a clean, polished and well balanced 1 or 2 hours game actually. That said I have already side projects of side projects, so it's gonna take a while ahah.

It's not super bad but it can get tedious if you repeat one section lots of times, I would have liked to be able to walk faster at least. I assume this would have broken your time calculations though. Anyways. Great concept!