Yeah I can totally see that being an issue. I voluntarily broke the rule of "let the player get back asap to the action" to focus on the nostalgia effect with the console booting and such (seeing the same fucking logo way too many time was part of the experience).
I would be very interested in turning it into a clean, polished and well balanced 1 or 2 hours game actually. That said I have already side projects of side projects, so it's gonna take a while ahah.