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Snappy gameplay, energetic and spooky music, clean and emotive art! Presentation wise I really liked this. And the protagonist's scatterbrained remarks as he shreds through vampires were funny. And I like the funky collectible art, especially that one. You know the one.

Gameplay wise I enjoyed the fast-paced and the manor navigation, but overall it felt like it left a bit to be desired. The complexity of the game felt more like it came from having to adapt to the current horde of enemies the game threw at you, rather than there being vampire types that had interesting mechanics/patterns for the player to outsmart. This game would've also gone even harder with some blood splatter fx and screenshake. Also, the mechanic of having to reuse stakes felt like more of an afterthought, especially since the level design didn't feel particularly adapted to it, but I digress.

Nitpicking about some potential aside, I enjoyed this game!

we've considered making a post-jam version, we'll see where it goes!